Drew P's Video Game Realm



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Reblogged from heyoscarwilde

heyoscarwilde:

x-rayed Mario et al

illustrations by Logan Zawacki :: via lzcreations

o_0 this is sooo creepy

(via aloneindaastros)

Reblogged from 3002070
Reblogged from albotas

chocolatecoveredbrilliance:

dopeboyinacadillac:

i desperately want to be his friend

(lmao at the secret boner)

Oh my!!  It even comes with a Rudy!

(Source: albotas)

Reblogged from thatgirrlbrittni
Reblogged from theamericankid

itsexclusive:

jamtastik:

rellyjuicejones:

protobluez:

theamericankid:

Super Nintendo Revolution: Take my money

So perfect…

ok where is this so I can buy three??

hold on….is this real? brah…i will BUY this.

(via king-magneto)

Achievements & Completing Video Games

The latest generation of video gaming introduced the idea of achievements (Xbox 360) and trophies (PS3).  Heck, even Nintendo has achievements on a few games now.  In this era where games are significantly easier than they used to be, is it another incentive to keep gamers motivated to complete games & play them to the fullest?  I mean, graphics alone can’t inspire EVERYBODY to play the games, since that doesn’t speak for other gameplay elements.  I could see the fact that some games are just so easy nowadays that gamers find them monotonous and not worth playing.  Could that be the ultimate purpose of achievements and trophies in modern day gaming?

Do achievements & trophies motivate YOU to finish games?  Why or why not?

Expensive Games & The Rise of DLC

#RandomThought Games are what… $60 now?  And there’s so much DLC that some people feel like they have to have that they may end up spending $100 on one game itself!  In some cases, DLC takes away from the “unlocking” concept that made older games such a challenge.  The first example I can think of is Soul Calibur 4.  You can unlock all of the custom parts by playing through the game & buying them & fulfilling certain conditions in the Tower (LONG but worthy process).  However, there is DLC that will simply get all of those custom parts for you for a small fee.  That completely takes the challenge away!  

Is this a trend that’s going to continue to rise in years to come…?

Reblogged from omocat
omocat:


always

omocat:

always

(via wes-is-awesome)

Some Gamers’ Facial Expressions.  That one kid crying though.  LOL.

Video Game ‘Firsts’

  • The VERY 1st interactive electronic game came out in 1947… a missile simulator game on a cathode ray tube.
  • The first home cartridge console was the Magnavox Odyssey in 1972.  
  • The first handheld game console was Microvision in 1979.
  • The first game to feature a black character was “Basketball” (…) in 1979.
  • The first female lead character was Ms. Pac Man (i knew that) in 1981.
  • The first game to feature animated cut scenes was Donkey Kong in 1981.
  • The first console-based RPG was Dragonstompers in 1982.
  • The first game to feature swearing was Q-Bert in 1982 (!@#$@! LOL).
  • The first game to have nudity / sex was Custer’s Revenge in 1982.
  • The first online game, called Snipes, was released in 1983.  
  • The first game to sell more than 10M copies was Super Mario Bros. in 1985.
  • The first game to feature interactive cut scenes was Die Hard Arcade in 1996.
  • The first 8-Bit system was the NES in 1985 (YAY!).
  • The first game w/ blood was the arcade game Chiller in 1986.
  • The first 16-Bit system was the TurboGrafx-16 in 1987.
  • The first 32-Bit system was Amiga CD-32 (it didn’t sell well :-/) in 1993.  
  • The first video game to film transition was Super Mario Bros. in 1993… ew.
  • The first real 3D system was the Virtual Boy in 1995.
  • The first 64-Bit system was the Nintendo 64 (YAY!) in 1996.
  • The first 128-Bit system was the Sega Dreamcast in 1998. 
  • The first remote-less form of video gaming was the EyeToy in 2004.

We’ve come a long way haven’t we?  

Smash Bros. 3DS & Wii U

They were announced last year, but I never really spoke on it.  It appears that it’s going to be a LOOOONG while before they’re released.  One reason is that the developers are looking for the best way for the two games to connect to each other so gamers can enjoy them to the fullest… this concerns me.  I don’t have a 3DS and I have had no intention of getting one.  If having both versions of SSB is the only way to get the most out of them, will that change my mind?  

On the Gamecube, I had  Zelda: Four Swords Adventures.  It was a 4 player game, but I could only play by myself.  Why?  Because EVERY player needed a Game Boy Advance to use as a controller.  That’s right, you couldn’t use the Gamecube controllers.  Whenever you went underground or in a house, you would have to play from your GBA screen.  Interesting concept, but… really?  There should’ve been an option to just use the GC controller, but w/e.  

Of course, that didn’t convince me to buy more GBAs just so other people could play with me LOL.  I doubt the 3DS will sway me, but I will hate not being able to get the most out of either game if it comes to that.  The 3DS will need a lot more than just SSB for me to get it…

Thoughts?

[Flash 9 is required to listen to audio.]

“Great Bay Shrine”

Orchestral version of Hyrule Temple & Great Bay from the SSBM Live Orchestra CD… some amazing stuff.

…Video games make me love Orchestra.

Reblogged from brain-food

ismileanyway:

keekeers:

ajazzybelle:


Functional Nintendo NES Controller Coffee Table

It may be hard to believe at first glance, but this oversized Nintendo NES controller actually works. The table is constructed from high quality materials including maple, mahogany, and walnut with dovetail joinery and mid century modern legs. If you have $3500 just laying around, you can pick it up now from Etsy.

I saw this a few yeses ago and actually got the specs for it…SUPER WANT.

This is nice af!!! 😁😁😁

i want it….and i’m pretty sure if i had it, i would no longer be single lol

Whaaaaaaaat?!?!?!

(Source: brain-food, via aloneindaastros)

Check out this Mario Paint Composition dedicated to celebration of Zelda’s 25th Anniversary… how EPIC!

Zelda Triforce